Objectifs
- Acquire the technical fundamentals of using and navigating Blender
- Create 3D renders (modelling, UV unwrapping, texturing, shading)
- Animate in 3D (camera, object, character) and 2D (Grease Pencil)
- Simulate FX
Description
This course is made up of three modules: Getting started, modelling and UV unwrapping; Materials/rendering/lighting; and 3D/2D animation & FX.
Liste des sessions
5 avril 2027 > 23 avril 2027
11 octobre 2027 > 29 octobre 2027
GOBELINS
- 0140799279
- info-fc@gobelins.fr
Centre de formation
Lieu de formation





